Worlds 2026 Pick'em
Rules
Say who wins. Right picks earn points. Highest total wins. 419 points in play.
Three ways to score
Your champion, then the knockouts
Your champion scores nothing on its own. It only suggests a bracket. When the last 8 are drawn, pick all 7 knockout winners.
Quarterfinals 10 each, semifinals 20, final 60. Up to 140. Locks .
The eight
Pick the 8 teams that get through the first stage. 10 each. Optional: call three of them to finish 3-0, 3-1 and 3-2 (wins-losses), +15 each if exact. A wrong or empty call still keeps the 10.
Up to 125. Opens after the Play-Ins, 18 Oct. Locks .
Every match
Pick the winner of any match until 1 hour before it starts. 2 to 10 a match. Up to 154.
Good to know
- Edit any pick until it locks.
- A pick on a team that never reaches that match scores 0, not a miss. Earned points stay.
- Free to play. One entry per person. Prizes announced in Discord.
- Picks live in this browser, so keep your link. Discord login comes later.
Show me everything
The tournament
4 teams, three stages.
Play-Ins, 15 to 18 Oct. 4 teams, one gets through. Lose two matches and you're out.
First stage (the Swiss stage), 23 to 31 Oct. 16 teams. Win 3 matches and you're through. Lose 3 and you're out. Opponents are drawn after every round, so new matches appear day by day. No team meets the same opponent twice. Through-or-out matches are first to 2 wins. All others: one game.
Knockouts, 3 to 14 Nov. Eight teams, first to 3 wins, lose once and you're out. Each 3-0 team is drawn against a 3-2 team. The rest is luck.
A match is one series. A game is one map inside it.
Why you pick teams, not a full tree
Most matchups at Worlds are set by a draw, not by a result, and first-stage opponents are drawn one round at a time. A matchup picked today might never be played. So you pick the teams that get through, the real knockout bracket once it is drawn, and every match once its two teams exist.
Your champion
Your champion only suggests a bracket. Confirm it when the draw lands. It scores nothing on its own. The points come from the knockout picks it suggests: your champion's own quarterfinal, semifinal and final, which you can change like any other pick.
The knockouts in full
Opens when the quarterfinal draw is published (drawn after the first stage ends, 31 oct), and by either way, so a feed problem cannot eat the window.
Locks when the first quarterfinal starts, . No 1 hour lead here.
7 picks. Each quarterfinal 10 (4 matches), each semifinal 20 (2 matches), the final 60. Most you can score: 140.
Pick a winner in each match. Your pick carries up into the next round. If your team never reaches this match, it scores 0, not a miss. It is never shown as a miss and never touches points already earned.
Changing a pick clears the later picks that depended on it. They are not handed to whichever team now fills the slot.
The eight in full
Opens once the Play-Ins decide the sixteenth team. We will ping Discord. Expected 18 Oct.
Locks when the first first-stage match starts, , because the first result already narrows who can finish where. No 1 hour lead here.
Pick 8 teams. Each one that gets through earns 10.
Optional record calls, chosen from your eight: one team to finish 3-0, one 3-1, one 3-2 (wins-losses). Right record: +15 on top. Wrong record: you still keep the 10. An empty slot skips the +15 bonus. Your team still earns its 10.
The format fixes the spread every year: exactly 2 teams finish 3-0, 3 finish 3-1, 3 finish 3-2. That is why the record call is a fair question.
Most you can score: 125. Nothing here can score “not reached”. You are picking teams, not matchups.
Every match in full
Opens the moment both teams in a match are known. Locks 1 hour before it starts. No start time published yet. Locks 12 hours after the draw.
Play-In match 3. First-stage match, one game 2. First-stage match, first to 2 wins 4. Quarterfinal 5. Semifinal 7. Final 10.
46 matches, most you can score 154. That total moves a little while Riot is still publishing which first-stage matches are one game and which are first to 2.
These picks cannot score “not reached” either. A match only opens once both teams are known. This part keeps a busted bracket worth playing: you can be wrong about the whole knockout tree and still score all the way to the final.
The whole contest
Champion and knockouts 140. The eight 125. Every match 154. Total 419.
Highest total after the final on 14 Nov wins.
Editing and freezing
Every pick stays editable until it locks. Change your mind as often as you like before then. After the lock a pick is frozen exactly as it stood, and results score against that.
A pick left empty at lock scores nothing and is not a miss. Match not played (forfeit or withdrawal): the pick is void, 0 points, not a miss.
Fair play
One entry per person. Two people sharing picks count as one entry.
Where your picks live
Picks currently live in your browser and in the link you copy. They move to an account when Discord login is added. Teams, results and start times come from Riot's public esports feed and refresh every five minutes.
Prizes
Free to play. Prizes are announced in Discord.