Showing LoL calls only: 1 counted. The weekly cap and qualification are judged on the whole season; a combo shows here when all its legs are LoL. Form covers every call.
ProfitiEvery call risks 1 unit. A win at 40¢ pays +1.5 units, a loss is -1. This is the running total; a call closed early counts what it actually realized.
-1u
units · 1 priced calls
ROIiAverage profit per call, as a percent of the 1-unit stake. Staying positive over many calls is the skill signal; win rate alone is not. Beats the odds (1 calls): hit rate minus the hit rate the entry prices implied. Zero means the caller wins exactly as often as the market expected.
-100%
per call · vs odds needs 5 calls
RecordiWins and losses over graded calls. The sample size is always shown: a win rate only means something alongside it. The lower number is the 95% confidence floor on the win rate given the sample. It rises as the sample grows.
0–1
0% of 1 (at least 0%)
FormiMost recent graded calls, newest on the right. It reads the whole record, whatever the season, period or filter.
WLWLW
W1 streak
Sport
Record
Units
ROI
Graded
Esports1
0–1
—
—
1 · under 3
Season LoL equity curve
1 graded
Cumulative units over graded calls (flat 1u stake, a step per call; pending calls never move the curve).
“Pick: T1
Reasoning: T1 to win based on their match history and stats. T1 leads 7-3 against Dplus KIA past 12 months. They should statistically win the game
#nfa (submitted on community.jup.ag)”
▸LoL: DN SOOPers Challengers v Nongshim Esports Academy (BO3) - LCK Challengers League Rounds 3-4 Challenge GroupNongshim Esports Academy @ 81¢Market ↗ (opens in a new tab)-100%loss