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son1c2527Returning: called in Season 2
@son1c2527 · every call recorded, losses included
Season 3From-zero season record · Nov 1 to Nov 30 · earlier calls (including Season 2) at the bottom · Season 2 record
This week: 0 of 30 calls · 0 of 15 combos · resets Thursday 00:00 UTC (a pending call holds its slot)
Showing LoL calls only: 0 counted. The weekly cap and qualification are judged on the whole season; a combo shows here when all its legs are LoL. Form covers every call.
ProfitEvery call risks 1 unit. A win at 40¢ pays +1.5 units, a loss is -1. This is the running total; a call closed early counts what it actually realized.
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units · 0 priced calls
ROIAverage profit per call, as a percent of the 1-unit stake. Staying positive over many calls is the skill signal; win rate alone is not. Beats the odds (0 calls): hit rate minus the hit rate the entry prices implied. Zero means the caller wins exactly as often as the market expected.
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per call · vs odds needs 5 calls
RecordWins and losses over graded calls. The sample size is always shown: a win rate only means something alongside it. The lower number is the 95% confidence floor on the win rate given the sample. It rises as the sample grows.
0–0
none graded
FormMost recent graded calls, newest on the right. It reads the whole record, whatever the season, period or filter.
LWLWW
W2 streak
Season LoL equity curve
0 graded
The curve starts with the first graded call.
Open calls (1)
LoL: Dplus KIA v Bilibili Gaming (BO5) - Worlds Playoffsnot counted: no buy on this market from a wallet you added, before the call or within 15 minutes afterBilibili Gaming @ 60¢Market ↗ (opens in a new tab)now 58.5¢pending
“Pick: Bilibili Gaming Reasoning: im calling blg match winner here at 60c this is gonna be close fight but i feel blg will take the win #nfa (submitted on community.jup.ag)”
- Posted
- Sun, 01 Nov 2026 04:41:42 UTC
Season record (0)
No graded LoL calls in this view.